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SONIC1PORT - Archive -
2 years ago

Sonic1Port development update (please read)


hello everyone, soldy here

at the time of writing this it is currently 11:22 PM where i live

i've honestly been struggling for a while on whether to actually continue development on this game or not

but after a while, i finally managed to organize my life and myself as a person

i feel as though once i learn to work with sonic worlds i will make a great game

i may start dropping teasers soon, who knows

(edit: i literally forgot to post this and left it like this, now it's 3 AM but i think you get the idea, game is being worked on)



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RUMORS SAY OF A CAVE BELOW GREEN HILL

IT'S ENTRANCE APPEARS AT THE MOST OPPORTUNE OF TIMES

ISN'T THAT RIGHT, ALAN?

10 am GMT+2

@SwappyBlue am i going insane

so why is this on the page description? (a short article)

what i do with my nitro credits:

(nothing is more tuff than this)

nightmare

yeah i dont know anymore

update: sonic1port is OFFICIALLY switching to sonic delta framework beta 0.01

this is the best thing that will ever happen to this game

(as you can tell this is completely unserious)

random:

i use the name FuckWallTrigger(s) to define the points where main events of HILL1 take place.

here is (in order) every dev graphic I've made for them (these are not meant to be seen in game btw! they are just placeholders!)

BELOW

port is back in development.