Game
Turbowarp Scratch 3D Engine (TS3D)




4 years ago

Sooo, I restarted my 3d engine from scratch ... again... (playable in browser)

https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741


This engine is partly more advanced while also in other parts not even close to v2

v3 Controls:

WS = direction of camera

A/D = sideways

SHIFT = down

SPACE = up

Mouse cursor to look around, I've locked the rotation at 90/-90° to make it less confusing

Full camera rotation on all axis is fully working tho.

I wanted to continue with version 2, but v2 has 1 fatal flaw when it comes to my future plans.

It uses clones. I wanted to add spritesacking weapons to v2, but if I'd do that with clones,

I'd need like a hundred of them : P

v3 doesn't use a single clone, everything that's visible onscreen is stamped by 1 sprite.

Also, everything is listbased and I barely used any code of @thegreenflash 's tutorials.

The code is even cleaner and more optimized then in v2.

I've been working on building some really useful tools and I'm planning to add way more in the future :D

Every custom block, list and variable has been marked with an emoji that tells if it is a :

- ⚙️ = Core System

- 🔧 = Tool

- 🎨 = Rendering

- ⏱ = Tick (order of frame stuff)

- 🔄 = New Frame

- 🔢 = Counter (just saving stuff in general)

- ⚛️ = Setup (start of project)

- 🟢 = TheGreenFlash tutorial code



0 comments

Loading...

Next up

I've been working on some sprite stacking code for my 3d engine. The textures are placeholder, the code works really well though. I hope this can help people. https://scratch.mit.edu/projects/639796949/

New UPDATE! (playable in Browser) :D

I added Line-Rendering and I am using it to render a simple ground.

https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741

I completely remade saturn (to save performance, add shadow and generally better graphics).

LGBTQ+ Game Dev Icons:

Danielle Bunten Berry was the designer of 1983's M.U.L.E. which was one of the first influential multiplayer games. Shigeru Miyamoto also cited it as an influence on Pikmin! Will Wright dedicated The Sims to her memory.

I added Saturn. It laggs when recording but without recording I didn't have any laggs. I hope I'll find some other performance fixes in the future.

@PQubeGames ' They Are Here: Alien Abduction Horror is a first-person alien horror that magnifies the intensity of 2000s psychological sci-fi thrillers. 

Play the FREE #NextFest demo: https://bit.ly/TheyAreHereSteam

I found a bug in my Z-Rotation (it's fixed now)

. . . also . . . .

What's going on?!

Let me cook...

In @Frycandle 's The Button Effect (a short, minimalist first-person puzzler) you explore a dense, interwoven architecture – a museum, full of hidden connections and spatial insights.

Play the FREE #NextFest demo now: https://bit.ly/TheButtonEffect

Left: mine Right: reference

I've just finished a drawing (paper and pencil) for my art class (high school).