Next up
LOUDER is going silent for awhile.
#WIPWednesday Ghostlight - LOUDER MIX (Work in Progress) Original by David Szymanski Mixed by VeniaDev
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While I wasn't really on 2 Reconstructed for much other than making a camera system, @AverageFranDev
and @RadioOfficial
were great to work/talk to during the time I was working on it. I hope everyone on the team goes on good paths in the future!
BTW, the style guide will be public once the game releases. It would be nice to let people go through what the games style is being worked around!
Found a really weird Yap and Yell 2 Build..
With 2025 approaching its end I want to say thank you all for sticking around another year of development! I know things have been slow but were slowly working up our goals.
Office Texture rework is underway thanks to a recommendation to use PolyHaven instead of CS:Source textures.
Update on everything, CD1's final documentation is nearly finished (meaning a concrete structure is in place for me to put in the game itself). Here's what is canonically Dingo the Dolls character explanation in LOUDER.
it doesn't feel real











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