Yeah, so due to quality concerns about the trailer being a slideshow and more importantly, my projects will be done and released (Probably) before the direct.
I am cooking something that will appease you all
Yeah, so due to quality concerns about the trailer being a slideshow and more importantly, my projects will be done and released (Probably) before the direct.
I am cooking something that will appease you all
JOLLY ANNIVERSARY EDITION POSTER:
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
art comission.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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