Next up
Never Thought I could make Pete look this good
1st section of night one is finished, dealing with burnout recently I'm gonna work on some side projects for a little bit, might look into bringing more developers onto this project once I'm ready to work on it again
Finally I have something to show off about this game, very unfinished but I'm proud to show of more than a lighting test
I really need to post updates more, sorry about that. Been working on a horror themed roguelike for a few months
Sorry to change characters I've already shown off. The time the game takes place has been changed to later in the timeline.
Sorry it's been a bit since I've given you an update. Takes a long(and boring) time to port the animatronics to unity.
T̶̶w̶̶o̶̶ ̶H̶̶a̶̶u̶̶n̶̶t̶̶e̶̶d̶̶ ̶E̶̶y̶̶e̶̶s̶̶ ̶2̶̶ ̶/̶ ̶T̶̶w̶̶o̶̶ ̶H̶̶a̶̶u̶̶n̶̶t̶̶e̶̶d̶̶ ̶E̶̶y̶̶e̶̶s̶̶: ̶R̶e̶b̶o̶o̶t̶e̶d̶
VIVUS METALLUM
Pete's new Design, combining the best features of Beta Pete and HD update Pete (rendered in blender unity version might look slightly different)
Some new animatronics! Introducing Georgie the dog, and Charlie the cat. These two are always working as a pair, if you see one you'll soon see the other. (I wanted to release these two as a pair sorry for taking too long)
I present to you: a really stupid stress test!
also a very barren version of the plaza grounds
less blurry version: https://www.youtube.com/watch?v=inu9SnE1s2Y
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