Game
Soul Reaper

5 years ago

Soul Reaper's Steam Page is now Live! This Dev Blog discusses our presence on Steam, our next public playtest, and a contest we're hosting!


Full Steam Ahead — All Aboard The Reap Train

Announcements + an exciting contest!

Power Level Studios is excited to announce that Soul Reaper’s Steam page has been approved! Development has been proceeding quite nicely thanks to our incredible team, and it’s amazing to see how close we are to Early Access!

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Here’s what you can expect from the Early Access build:

  • All monsters that are available in the final game will be present in the Early Access build;

  • The three main areas available for exploration in the final game will be accessible in the Early Access build;

  • The main story components available in the final game will be featured in the Early Access build; and

  • All loot pieces that are available in the final game will be present in the Early Access build.

That’s a sizable amount of content for Early Access, huh? You might even be saying, “It sounds like it’s mostly complete, so why Early Access?” Well, I’m glad you asked!

The Early Access period allows us time to polish certain aspects of the game while keeping a keen eye on user feedback. For example, we’ll be assessing what areas require balancing adjustments, adding additional story content, and fixing any bugs that crop up along the way.

With regard to balancing, we’ll be listening attentively to what the community has to say to help adjust the game’s difficulty. Some bosses/areas may not align with the pacing we expect the average player to take, and might need some revaluation should a number of suggestions come in regarding the same thing. Additionally, there’s always the chance that certain loot and monster combinations simply doesn’t yield the expected results (say, if a loot-set bonus isn’t actually being reflected within combat).

Regarding additional story content, there are more story elements we’d like to add in the final game. You’ll still have access to the main plot within Soul Reaper, but the narrative won’t be as fleshed out as it could be. Additionally, dialogue between characters might get spruced up or altered if we feel we can implement something better. Once again, feedback will greatly be appreciated in this area! If there’s a particular interaction between certain characters you’d love to see more of, please let us know!

Finally, there’s the topic of bugs. We’ve been ironing out any oddities that have occurred since September’s Public Playtest (thanks again to those who attended, it was a great experience!) and have been on a vigilant pursuit ever since. However, we’re always looking at our game with the same pairs of eyes each time. Having non-developers play Soul Reaper will bring fresh perspectives and play-styles… and probably a few “discoveries” that we never stopped to think about! With any new game, there’s always something that the community manages to unveil that surprises the team behind it! If there’s any mind-numbing or world-warping bugs that interfere with your soul reaping experience, then get in touch with us and we’ll have it fixed ASAP!


Shooting The Messenger (A Message!)

There are a number of ways to get in touch with Power Level Studios during the Early Access period. The easiest method would be to DM our Community Manager (that’s me!) on Discord, which you can find here. We also have a # bug-reporting channel you’re free to use to discuss any oddities you’ve encountered.

If you don’t have Discord, feel free to contribute your findings to the Steam Community for Soul Reaper. It’s a little barren at the moment, but Benign will begin making some posts later this week. Expect to see a large bug reporting thread up there sometime soon!

Oh, and there’s always the Contact section on our website! This will shoot a message to our support email, and we’ll get back to you when we can!


Back in the Spotlight!

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Can’t wait until Early Access? Come swing by, we’d love to show you what we’ve been up to!

We’ll be having another public playtest for Soul Reaper later this month! Power Level Studios will be attending Momentum, a networking event in Montreal for influencers and developers alike! We’ll be letting attendees get their hands on the most up to date build of Soul Reaper, so feel free to sign up! Admission is free, but you’ll need to register on the event page in advance, here. We look forward to seeing you there!


Paper Figurine to Fit the Halloween Mood!

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Did you know that we have a special printout of the Soul Reaper? Yup! It’s a foldable figurine made by paperfoldables.com, and Benign is going to walk us through his very own building process!

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Pretty cool looking! (I also need to shout-out “Snhex” for adding in the Discord QR code. He’s one of our programmers, and it was quite the welcome addition!)

Alright, let’s get to cutting…

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Okay, kinda neat! However, Benign, aren’t you supposed to cut along the lines, and leave out the white…

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…space?

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Oh, so that’s what it looks like all folded up! But wait, shouldn’t you make sure his body is more… “Closed-up?”

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Uh… Things are moving along, I suppose. Let’s see you put that head on straight!

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He looks rather harmless in his paper form, but don’t be fooled. He’ll stop at nothing to commandeer your gaming setup, so keep an eye on him...

Okay, not too bad!

Well, it appears that having a hook for a hand has prevented our very own Stabbytabby from making a clean cut. While the attempt looks decent, it can certainly be improved upon.

The question is: Can you do better?


That’s right, it’s time for a CONTEST!

Do you consider yourself the artsy type? Do you miss the feeling of glue sticks and paper crafts? Would you like to win a Steam key for Soul Reaper? Well, have we got a deal for you!

Power Level Studios will reward a single Steam key to each of the first 5 individuals who produce a better paper figurine using the attached printout. By “better paper figurine,” it simply has to look more presentable that what Benign has produced. Hence, try to get a cleaner cut (leave less white space by cutting along the black lines), and try to prevent white tabs from sticking out (glue or tape the connecting points better than Benign did). The closer your Soul Reaper figurine resembles the stock image provided on the paperfoldables printout, the better!

What you’ll need:

  • Cutting tools. You’ll likely want a pair of scissors for general cutting, but will also need a precision knife to cut the slits into the base of the Soul Reaper’s head. This is how you’ll attach the head to the body. PLEASE BE CAREFUL WHEN USING SHARP OBJECTS, and always ask for permission to use such tools if necessary.

  • Adhesive. When constructing your paper figurine, you can either use glue, or small pieces of double-sided tape. Whatever you find works best! (Benign used glue.)

  • Thick paper. While card stock paper is suggested, as long as you have paper that’s thick enough to allow the Soul Reaper to stand, you should be fine! In the example Benign created, he used “10 Point” card stock paper, “C2S” (Coated both sides). The paper size used was Letter size (8½ by 11 inches).

  • Printer with Ink. We’ll want to see the Soul Reaper with his iconic colour-scheme, so make sure you have enough colour ink for the print. (I wish ink wasn’t so expensive these days… If only I could just buy an octopus.)

How to enter:

  1. Create a figurine of Soul Reaper using the paperfoldables printout. You can download the image here.

  2. Take a picture of your created figurine stationed somewhere around your gaming setup or desk. He’s a small guy, so feel free to take a close-up. A close picture will also help us judge to see if you made a better model than Benign’s, so it’s definitely preferred!

  3. Post your picture to either Twitter or Instagram and @ us in your post. For Twitter, you can use @SoulReaperGame1. For Instagram, @powerlevelstudios. Online handles and accounts used in association with your submission must be work safe. (We can’t shout-out accounts with NSFW imagery, defamatory names, etc.)

  4. Email “[email protected]” with the Subject, “Figurine Contest - x” where “x” is your preferred online handle. Within the email, include a link to the social media post containing the photo of your figurine, and list your current Steam username somewhere in the email’s message.

  5. Submissions must be sent by 11:59 PM (Eastern Time) on Tuesday, October 29th, 2019.

Determining the 5 Winners:

  1. Power Level Studios will assess each submission in chronological order to determine if the submitted paper figurine appears better than Benign’s. To define “better,” we’re looking for a Soul Reaper figurine that has a cleaner cut along the black lines, and is sealed to prevent white tabs from sticking out.

  2. The first 5 individuals to submit figurines that surpass Benign’s will be declared the winners. Hence, you don’t need to waste time trying to be perfect! It simply needs to be better than Benign’s.

  3. Winners will be decided no later than 11:59 PM (Eastern Time) on Monday, November 4th, 2019. Winners will be notified via the email address they used to submit their entry.

  4. Steam keys will be issued to the supplied email address before 11:59 PM (Eastern Time) on Tuesday, November 29th, 2019.

Whew, that was a lot of writing! Well, I hope you folks have fun with this! It was pretty neat breaking out the old glue stick that somehow still works from high school… Oh, and be careful not to get any paper cuts!


Follow Us!

That’s all for this update! As always, feel free to swing by your favourite social media platform of choice to stay updated on all things Soul Reaper!

Steam: https://store.steampowered.com/app/1163660/Soul_Reaper/

Facebook: https://www.facebook.com/powerlevelstudios/

Twitter (Studio): https://twitter.com/PowerLvlStudios

Twitter (Game):https://twitter.com/SoulReaperGame1

Instagram: https://www.instagram.com/powerlevelstudios/

Discord: https://discord.gg/erupmSD

YouTube: https://www.youtube.com/watch?v=TA7KCEDQC4s

Medium: https://medium.com/power-level

Itch.io: https://powerlevelstudios.itch.io/

That’s all for now! See you folks in the next update!



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