It has been quite a while since I last posted an update of the game on Game Jolt. Since finishing university and bringing in the new year, development has seen a substantial amount of new content and bug fixes. This includes some improvements to some old sprites, backgrounds and tilesets (with more planned), new player abilities added to the game, and the second dungeon of the game being close to completion.
In addition, the native resolution of the game was recently changed, to be significantly smaller. It made much easier to see what was happening in the game, however also introduced an number of unexpected problems, as many areas where designed with the assumption that the player would be able to see the entire level at once. As a result, these old areas had to be changed and redesigned.
That’s it for this update. I’d like to thank everyone who has shown interest in the game. I hope to have more content to update on soon.
Troy
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