Changes:
Complete rewrite of audio systems using the Web Audio API:
Player thrust sound effects generated in real time.
Positional (stereo) audio for all sound effects.
More reliable and precise music looping.
Audio suspended/paused on visibility change (i.e. changing to another tab)
New extended arrangements of the title screen and game-play music.
Overhauled file loading with new loading screen. Game will not start until all assets are loaded.
New, more robust keyboard/gamepad input polling systems.
Pause screen transition can no long be interrupted mid-animation, which could cause the HUD and pause menu states to become out of sync.
The complete original soundtrack is also now available in lossless formatsĀ on Bandcamp.
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