Game
Spacenstein
12 years ago

Spacenstein HD


While this game was originally made in a 96-hour time limit, I’m quite fond of it and see some potential for expansion on the formula. I’m currently swapping out all of the graphics with 3D models, all of the low res images with standard HD images, and fleshing out the story and gamplay descriptions for a longer, more interesting game that will also be easier on the eyes.

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It's happening

So

i may or may not make an full art of some person or i may just leave this like that-

Why walk when you can jump?

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Respect (Only TLOZ Players Will Understand)