Game
Spacenstein
12 years ago

Spacenstein HD


While this game was originally made in a 96-hour time limit, I’m quite fond of it and see some potential for expansion on the formula. I’m currently swapping out all of the graphics with 3D models, all of the low res images with standard HD images, and fleshing out the story and gamplay descriptions for a longer, more interesting game that will also be easier on the eyes.

5d0c328671fce.png


0 comments

Loading...

Next up

It's happening

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

The whole squad is here!

Interested? Follow me!

Microsoft Windows XP Unprofessional (windows logo prototype)

Regional Bulbasaur. #Pokemon

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)