6 months ago

#spawnday Happy Birthday to 2 years of Malos fangames! (read article)


Well... 2 years of making fangames, making friends & more.

I should probably have something deep to say but I can't really think of anything... oh wait here it comes!

Thank you guys for the endless support, it's shocking how after years of wanting to make a fnaf fangame as a kid, I've finally had my dream come true 2 years ago & it's only getting better!


I'm gonna be honest, I don't know what type of direction I have been taking, my whole mindset is "make a fun fnaf fangame people will enjoy" & that's what I've been doing for 2 years now...

The Problem is, it's all starting to feel a little samey & I don't feel that energy of creativity. Now that's to be expected when you constantly make fnaf fangames when you get the slightest idea for a new fangame but there's also more to it,

When I first started I had to learn Clickteam & as a result, it was fun coming up with stuff, now because I pretty much know everything I wanna do and how to do it, there's not much to do other than make it now.

Yeah sure I could try a new gameplay format or learn new coding skills but I pretty much know all the basics that it doesn't really have that same effect on me.

That said, I still get the usual fun idea & turn it into reality. It's always so satisfying when the game gets finished and I see people enjoy playing it.

Idk maybe I'll actually take a break or try something new, you can tell me what you think about all of this.


On a more positive note, I have decided to halt all current projects to work on an annual as a celebration of making fangames for 2 years! I won't spoil much but it'll be very different from the usual



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Okay I've had it with people torturing themselfs with shitty tutorials, when I have time I will make my own tutorial series showing how you can make a fnaf fangame in clickteam, will they be perfect? no but they will definitely be better than... ew.

Since I'm tasked with remaking the froger's games I would already like to proudly annnounce froger's 4 (joke)

Okay I changed him back because the "2.0" version was ugly (right is og which was brought back, and left was a update I did to the model later. doesnt look so good does it?)

btw the mesh is so horrible, I cant hide the polys.

Devlog 1+ Menu Showcase

Happy anniversary to trtf 4! Tyler's best trtf game he released fully, it's a shame it is very buggy tho due to him rushing it at the end. had it been given abit more time to cook it would've definitely turned out even greater but its fine, still love it.

Development Folder + Source Code (mfa) Release (please read)

WEEKEND IS HERE!!! YESSSSSSSSSS

anyways how are yall doin?

the fredfred 2 dump has been updated to contain EVERYTHING! why? I need to clear space on my pc & I thought it would be nice to make it publicly available rather than stored away somewhere on a drive.

Big news for all malos fans! I have officially made my own team consisting of a handful of my friends! We'll be specifically making games together for fun & nothing else, don't expect us to be like radiance or insert team here.

https://gamejolt.com/@UnlockedPathways

Why cant I access old blender (specifically 2.79) from the steam version now? is there a new way to switch? I usually did it with the betas selection in the properties but after a update it was just removed...

Is there another way to still do it?