Spin Dash (QCF + High Attack): The iconic Spin Dash is a multi-hit move that ends with a launcher at the end. This is a low hitting move that's great for racking up damage.
Next up
Not only will characters see a visual overhaul, but stages will also see visual upgrades. Here's the new look for the Emerald Hill stage!
An early look at the new Boost System. I'll go into more detail in a future update, but this system will replace the Attack Cancel and Burst mechanics from 0.6.
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When boosting Eric's Medium Attack, he spins towards the enemy, hitting them a total of 5 times, before ending the attack with an overhead.
Marco is about 45% complete. Here's a small combo showing the work so far.
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Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.
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I decided to completely overhaul the Astral Street stage. Also, I'm working on the game's first trailer, so be on the lookout for that!
Small Update for now
Hey guys! Today I would like to announce that I've opened a Discord server for the project! You can join in here:
Hope to see you there!
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