Game
Divinity Fatum
9 years ago

Spontaneous update


I’ll keep this one short. First of all, I have no ground-breaking or crucial announcements today. Game development is going slow as always, because of usual reasons (work, family, spending time on drawing various stuff, other activities etc). I’m kinda tired of making excuses, so I decided to just stop. But anyway, that’s not the main point of this post.

I was lately talking with one of the fans of the game and along our discussion, I suggested him that if he wants, I can post updated version of the game. There ain’t that much of new content, but it’s always something and perhaps will give him a bit better insight on what is what, what is going on and generally some answers for more and more “whats” that this game offers. So… anyone interested can find updated version in Download section (build 0.9.0).

Oh, beside new content I also made few small corrections in previous parts of the game. These are nothing big and I don’t remember anymore what I changed, but I wanted to write about it anyway.

So, that’s all. Cheers!



2 comments

Loading...

Next up

Divinity Fatum Art Gallery "Contest"

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

I worked so hard to get all four of them to the end safely, but then...

Alone Together....