Please Note - This Update, and all future updates, will not be available on Scratch due to technical limitations. I apologise for any inconveniences. Hopefully you all can manage to play it anyways.
-=Changelog=-
Completely revamped save system
Custom mode now changes depending on selected difficulty in the settings
Night 9's length is now shortened
Added Lag Reducer and Control settings
Completely revamped quality setting, now making it actually affect quality
Added Easter Bunny jumpscare
Reener now makes a few loud banging sounds when moving from camera to camera
Reener now uses a counter to determine when they move, so the more you watch them, the longer they stay at bay, opposed to them only being stopped when looking at their camera at a specific unknowable interval, similar to the other animatronics
Added customisable menu text color and background
Added better quality messages to monitor
Resized monitor messages
Changed the Night 1 tutorial to teach movement and message usage, and their hotkeys
Changed loading screen
Loading screen now shows loading bar
Revamped mouse to use the actual computer mouse and not a fake in-game sprite, to help laggy mice
Replaced code button with a save and load button
Save button copies the save code to your clipboard
Load button is selected by pressing O on your keyboard
Achievements now save between different playthroughs
Settings now save between different playthroughs
Removed the ability to charge power on Night 6
Removed pre-existing end-of-night codes
Removed all quality settings under the Mods setting
Default quality setting is now Ultra, instead of HD
Changed the Mods button to blend in with the other menu buttons
Moved the Mods button to bottom right
Intro cutscene is now skipped if it isn't your first playthrough / you haven't made any progress in game
Changed the news page to Update 3
Changed the game's favicon
Fixed bug where messages on monitor were incorrectly layered
Fixed multiple minor bugs
-=Downloadable Now=-
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