Game
Walking Through The Woods
8 years ago

Stable release changelog (AKA v1.0 changelog)


Hey everyone, today is a good day! The final release is here! Check the changelog now:

-Changed the main floor to grass.
-Added some rocks to the road of the final monster.
-Changed the attack and life of the first boss, life 300 to 8000, attack 25 to 30.
-Added a cinematic camera in the final boss battle.
-Changed the background image, now, with version number.
-Changed the name type in the menu.
-Added some users to Beta Testers in Credits.
-New message when you die and you pass the game.
-Some more new dialogues.

Known bugs:

-Floor in the first house and the shootgun house
-No gun in the final boss
-Still not invisible barriors

In the next update I will fix some bugs.

-Cheers! Syntr0m



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

Have a good Boi

Runestones: from concept to in-game model🗿

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)