Game
Undertale - HQ

4 months ago

:: Standalone DUSTTRUST Client Update ::


Changelogs and Fixes

  • [Phase 1] : The color of the gradient background and effects have been changed. It is now more intense purple.

  • [Phase 2] : Made some changes on the datum point of sprites to make the animations more fluid. This change will also be included in the next verison of Undertale HQ.

  • [Main Menu] : The logic of changing sans's style has been changed. When randomizing, It will no longer set the same phase as the previous one.

  • [Main Menu] : Instead of displaying "Continue from Phase 0" text, It is now displaying "Go to the last corridor".

  • [Phase Selection] : The rainbow gradient background has been replaced with the simple gradient cube. The spinning speed is variable.

  • [General] : Changed the save folder name to potentially fix the issue where the volume reaches 0%. If you still get this error, Please report it in this post.



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Making a standalone DUSTTRUST client

Since this DUSTTRUST take will get lots of improvements in Version 4.5 (or Version 5.0), I am making an independent application for those who still want to play the old version. Based on Version 4.0.1

So I think Phase 2 will have more attacks, and I'll remove the attack cycling mechanism

hhhh

I'm under pressure of doing 4 things

- Hard Mode Sans

- Dusttrust Revamp

- Papyrus Encounter (fuck)

- Save Goatbro(This thing isn't even progressing yet)

I quickly finished revamping Phase 1, since the mainstream was Phase 2 and Phase 4.

Here's the full video if you want to see how it's gonna go for the rest of the phases!

I wish I had made this before releasing HQ!Dusttrust because i was solely focusing on making attacks -_-

Anyways here's a bit of remastering

hello so i've been doing some remastering in most attacks of this dusttrust because the attacks were mostly simple, so i am making them a bit more complex and smoother

I don't know how long this will take...

i hate making dialogues but i'm practicing it grammar mistakes are common in my dialogues since i'm not a native speaker based on dingyspy's dusttrust (kassam era)

Hey people, it's been a long time, hasn't it?

If you know me well, do you remember the second game I released 5 years ago?

My first Hard Mode Sans take. However, It didn't end up well even after I remade many of them.

This time, It's the last take of it!

Released the standalone dusttrust game application.

You can download it now If there's a bug, let me know

There's an easter egg that can be found in the ULB menu.

You can see a very valuable text in 0.0002% chance. Go check it out, If you're lucky enough today...