Game
Team Fuzzy Tail's StarAir!
8 years ago

StarAir - Update 7/21/18


Heyo! I’m back with another StarAir update. We’re happy to say that all in-game abilities have been complete, and that we’ll be developing a pipeline of what future content we’ve got to work on!

Our main objectives at the moment is to overhaul the art, add in all of the weapons we’ve had ideas for, and begin making both Episode 0 and the game’s Arcade Mode. I’ll have more to show later! Production might slow down onward as everyone on the project is busy with other things (I personally am helping out with two other game projects) but we’ll try our best to get Episode 0 sometime this year!

5d09b96e97381.gif
5d09b972cc790.gif
5d09b977836f1.gif
5d09b979131e0.gif


0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Levels' maps.

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Among us_into Madness

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Minecraft battle: NOOB vs PRO vs HACKER vs GOD: BUILDING BEN 10 in Minecraft

Breakable