RELEASES
So... My basic plan is that there will be two more Releases:
DEMO F(inal):
-The final boss
-Additional secrets and details
-Some work on Castle Town
-The save file will be able to be transferred to the final release!
-Balancing changes
FULL RELEASE:
-Shadow Crystal Boss
-Shadow Crystal Boss related dungeon
-Finalizing Castle Town
-Some new neat areas
There is also a list of MAYBE features for the FULL RELEASE. Things I may do but I can imagine cutting:
-Wierd Route.
-Cutscenes for the "Fade to black" cutscenes.
Btw I may also make a small mini game similar to how I did Noelle's forest adventure in the meantime. But we will see!
WHAT TO DO?
NO HIT CHALLENGE:
Try beating starrune without taking a hit! The ultimate challenge! It may get really hard towards the end, but you can at least try your hand at the beginning of the game!
The game has tools that are great for No-Hit players. Such as the TENSION TASER that can be bought from the basar giving you 20 TP instead of 16 TP you get from defending.
THEORIZING:
STARRUNE is soon reaching it's conclusion. There are still answers you may be able to find! If you are into THEORIZING you may be able to find some neat stuff in my game.
Look at your key items, take notes and connect the dots! Who knows, you may get the satifaction of solving the games mysteries!
Here are some questions in case you need some:
-Who is the Shadow Crystal boss, how will we reach them?
-What is up with the missing posters?
-What is the meaning behind the Prophecy Poem in your KEY ITEMS?
Anyway, the release to the next release will probably take a while, as I want to take my time with it to ensure it is quality! But still... I hope you have fun and that the end product will be worth it!
Have a nice day!
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