Game
Five Nights at Wario's Rebuilt
3 years ago

Stating now that i lost the files of the 2.0 update




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Merio

The Enemies So Far, Some have been redesigned from the original MetaDoom

The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

He can Not Sense has no Sense

Possible New Project?

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

I'm Making a Doom Mod Using the Sourcecode of Metadoom

New Game i'm working on