Game
Five Nights at Wario's Rebuilt
3 years ago

Stating now that i lost the files of the 2.0 update




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I'm Making a Doom Mod Using the Sourcecode of Metadoom

The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

The Enemies So Far, Some have been redesigned from the original MetaDoom

He can Not Sense has no Sense

Giving You all a screenshot

A Monochrome Memory

Possible Update?

I don't think he's supposed to be here

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

Games already looking better than the OG