A Punishment for Mai - Current Status
Chapter 1 is finished!
All programmed, story, sequences are ready, maps, enemies, music and sound … all that and more is ready. But that’s not everything needed to launch the chapter because of the missing of very important things that are where we’re now immersed.
Missing work for the release of Chapter 1
Resource Cleaning: remove unused resources in Chapter 1, to lighten the weight of the game file.
Testing: And further bug fixes.
With all this done, we’ll be able to prepare the chapter for launch and start the advertising: trailer, screenshots, press kit, etc. (another ‘pleasure’).
Release date
Said all the above, would be crazy to venturing myself to say a date, what I can do is express my wishes and those are: that Chapter 1 releases at least before August’s end.
Split in chapters and Patreon
Make no mistake, Fatbros is in critical condition and A Punishment for Mai is almost our last hope and that’s beacause for now, we can’t live on air alone.
With this in mind, we have taken a number of decisions:
Making chapterized games (if we keep making more) to reduce release times.
Create a Patreon so people can support us.
Later if we see that can be profitable, we will consider, once the game is finished, launch it on other platforms like Steam.
I hope these decisions are understood because we think it’s the best we can do right now and it’s practically our second to last cartridge. If it doesn’t work and we still have some encouragement, Fatbros will undergo a series of “deep” changes that may not like our current followers.
Screenshots
Some UI shots this time.
The Savegame screen:
The shop screen:
FanArt
And to wrap up this report, just like it was usual, a new pack of Fanart for everyone. This time the Fanart comes from a group of close friends called VersusXStudio. They usually create some stunning 3D art and so we asked then to make us some Fanart. And because they’re just starting on the net they accepted our request:
Well, all this said, time to say goodbye.
And please stay tuned for more in the next few days :)
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