Hello everyone.
After a long time, I bring you the status update of version 0.2!
Without a doubt this will be a fairly BIG update and although there is a lot to comment on for what is to come, I will only talk about what I promised at the time... the endless mode.
-----------------------------------------------------------------
The Shopp
The store will be available to everyone from the beginning of the game, but the usable coins for it will only be available in infinite mode and some upcoming specials for the game.
Although the store screen WILL NOT BE final, it is an idea of what it will be like.
Coins are counted at 25 points each.
It is also worth noting that minigames are probably NOT the only thing that can be purchased with coins, but for the next update they will only be used to purchase minigames.
-----------------------------------------------------------------
Maintain the Garden
Speaking of minigames, the only one I've been able to do to date is this one.
I know I promised 2 minigames, but I've been developing quite a few things for other sections, which makes it possible that there will only be one minigame for the next update.
BUT I'm not 100% sure, if I still have time to make another one, I will definitely do it.
In this minigame you have to eliminate bad plants from the pots to get points. It's a pretty easy minigame and a little addictive.
-----------------------------------------------------------------
Endless Mode
I have worked on this mode for a few days, and it is almost complete, apart from some difficulty adjustments and spawn times, it is completely PLAYABLE.
The rules of this mode are a little different from those of a normal game, but without being too abrupt.
As you can see, there are still 2 bars despite there being no time.
This is because every certain number of kills, the bar will drop until it reaches zero, and when it does, you will be given a completely random power up.
The way to score is by surviving, every second that passes, one point would be increased to the score.
The coins will appear every 15 or 16 seconds.
Enemies will also spawn progressively as the seconds pass. The maximum number of enemy spawns is 5.
The hearts will stop appearing when the counter reaches 200.
(Possible changes in the scenario)
-----------------------------------------------------------------
Others
There have also been MANY changes in previous things.
The minigame menu is much better, the lighting in the Lights Off challenge is different, the stage 2 sprites are retouched, the shooting is different, etc.
This makes the game at least a little more entertaining and complete with the things it had before, so it may be a fairly noticeable change when it comes to the update.
-----------------------------------------------------------------
Things to do
There are still achievements to add, things to buy and an ADDITION that I have been doing for RUN mode. Which probably won't speak until the update is released. So there are still things to add.
-----------------------------------------------------------------
The update is scheduled to be released in mid-December, and probably with it, the launch on Steam.
(PROBABLY)
-Bye!!1!
0 comments