Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Fnaf 2 reimagined screenshots, just for practice in blender.
I MADE MY CINEMA PLAY IRON LUNG TRAILER
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.
Probably gonna make this way from now on.
Hahahah, exactly my thoughts 😭
FNAF 2 movie first reaction after watching
Well, at least ONAF files are simingly working. Will start a livestream in 10 minutes on my YT channel.
It's time















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