Game
One Night at Freddy Fazbear's (BETA)

11 months ago

Still experimenting with the lighting. Still not there but it starts to be very cool.


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Cooking something.

Fnaf 2 reimagined screenshots, just for practice in blender.

Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.

Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?

Previous work in debug

Probably gonna make this way from now on.

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.

Short video of the scene. Static animation

Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.