We are rather close to releasing a sturdy build but the problem is, is that there is a major performance issue and before we can meet our goals we need to accomplish before we can release the alpha, we need to fix the issues.
What we are going to do
Add LOD to every object (this will make the game file a lot bigger but increase the frame rate)
Optimize all of the objects (We will go over the objects and get rid of some polys/tris
Do textures for each object instead of multiple materials (right now we have the models separated into multiple parts for materials which is very unnecissary.)
That about sums it up folks!
Good
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