Next up
Potientally May 17th...Potientally. Not a promise. But a plan. I don't have much left to do, but game development is no easy task.
April 18th!
Development is so back!
V1.4 adds:
- New Map
- New enemy
- Shop and Coin system (extra enemies, impossible, holidays, weapon)
- Newspapers and Nightmare mode
- Other QoL changes
V1.5 adds:
- New escape
- Multiplayer
- BuildMode
- Save system (GTM)
- GTAL
Granny the mall now has a PC Port
Due to translations, I will have to delay the project into june.
Lethal mines will be featured in the mall on harder difficulties. No second chances with these...
It will also be very cold...so you better stay warm...
you get to throw bottles at old people, Oh much fun is that! :3
New Update soon. This might be the last.
V1.2 is now in the works! (W.I.P.)
- New Enemy
- Slendrina and Slenderman will be separated
- AI Sight and Catch fixes
- The mall has expanded
- New puzzles to solve
- Fixed oil can's bugs and spawning
- Hiding spots
- So much more to come!
- Stay tuned.
Finished Menu completely. The game will have hidden documents to find filled with lore and achievements to collect. The burning the teddy will also return with a reworked chase sequence at the end, along with granny's struggle mechanic.












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