6 years ago

Still messing around in Monogame. Trying to learn shaders, started basic with a texture scroll. Will be useful for backgrounds and such later.




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Lots of UI gifs lately, so here's one more. - You can now equip items and get all the stat bonuses. - Expanded the item tooltips - The tooltips avoids going outside the screen. Next up simple item editor, dropping items, and item containers.

Did some quality of life stuff for the equipment window

- Marks what equipment slot the item uses

- Shift click to quick equip/remove item

- Mark items that can't be used & show what attribute is not met in the tooltip

Added item containers!

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Coming in hot

#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/

Mountain area is now in on the rpgmaker 2003 dungeon crawler

Making some loading screens

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Update on the rpgmaker 2003 dungeon crawler. Worked a bit on the UI, added a compass and minimap. Also got object rendering working with the tree/bushes.