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Next up
This time, I handcrafted the entire island using polygons, just like in the good old days (PS2/GAMECUBE). Reworked all the areas. I also made it so characters can grab onto the edge of objects (a bit of parkour). + Levers and carrying objects
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A few more days and you could play them.
And im 100% sure this is final design
weekly news
I made a new rhythm/platformer/skate game demo in just 4 days. I think it has some potential to be a good game in the future, because it was just so easy to make
After a month of work, I finally made the models stylish and optimized 10 times
progress
Max the unifox's spinoff called "Little Epic", Actually i'm just testing some mechanics for the main game
found footage №26











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