You know game developers, they make big projects and if they do, they have to test numerous times, how wonderful, finding bugs after every accessorie added.
Game Development and Testing:
Yes, since the first week of the game’s development, I have been testing a lot and adding a lot through the days, funny enough, that the coding especially is a big thing when fixing bugs, trying to find that one line of code and simply change it up, from this game, awhile ago, I tryed to fix a bug for 3 hours straight, it was hard to find, and not expected. Did I give out Beta Copys? Well yes, I did, 2 people, and only 2 people, so far the game is looking great, I’m trying to focus on the major parts of the game, like the maps and the accessories, RPG games are not easy to make, they have a lot a lot of thought put into it, which I have tons of ideas for it, and I’m putting them in ;)
Will there be bugs when finished?
Every game when released has bugs to fix, and my scripts are made sure there are no bugs in the game when it comes to regarding stats, and accessories. The player stat scripts are global, they are accessed by anything in the game, and they keep those global stats secure, they dont have backup code to them, like they did in The Shooting Game 1, they are statistics accessed and edited within the game, and they add up. So there won’t be much bugs with the player stats.
Making this game is so much fun, and it will be fun for you guys when you play it.
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