Game
SOLITUDE: Isolation
11 years ago

Still working!


Hello everyone!

Yes I am still working on this project, and it will be finished, but at the moment i’m very busy with school.
Anyways, what i’m doing now!:

-Optimizing the story line ( I wasn’t very satisfied with the way it was, and I don’t want to make a game with a story line that doesn’t feel quite right)
-Altering the characters and tilesets, to be more realistic (larger characters, no outlines etc)

I’m currently doodling in a sketchblock, writing down ideas, character personalities, the map of the entire game world (yes it will still be open world and free-roaming).

Since i’ve just released Solitude: Cold tides (the prequel to this game) it will take a while before I will release this one (will work big time on it in may) and hopefully/i’m pretty sure it will be done around june/juli/summervacation.

Thank you all for the support!
-DannyRyuu



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

So here's the first of the zodiac signs i will make for the next weeks.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

brung back my old oc plus a new one

...they don`t have names yet tho

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM