Hey, it's me. The funni man who rarely updates this thing. So, simply put, Progress is gonna be slow going forward. Haven't had much motivation and school just started again if that says anything. So, don't expect too much news soon. This project has been dead for a bit, as I haven't done much after the arcade machine, just a few animations. Sorry, it's gonna be a big year, but not yet.
Next up
Beware the one behind the jaws... (non-gameplay footage.)
I'm back, bois. With a new teaser of what's to come. An update, in the next few minutes, I'll be changing the name and Photo of the game, so hang tight.
Update, fellas! I'm finally back to working on this stupid thing. Not only that, we got a new thumbnail, utilizing the new character models! Many more maps have been finished, and, while albeit development is anything BUT smooth, day mode is almost done!
Speaking of maps. ;) Have fun with some actual teasers for once.
We're out of hiatus, baby! To celebrate, here is a render of one of the environments you can expect to see in game. (Oh, and I redesigned Zero. Again. Not to mention, that yet again, this is NOT in-game footage itself.)
We're back in action, baby! I've got one of the areas mostly done, so expect something with that sometime in the future. Until then, posters!
Hey, uh, I made a Freddy Model and I wanted to show it off cus I thought he was neat. Here he be lol. (Made in Rec Room)
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
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