Now… I know I reviewed this game yesterday, but I can’t help it if this game is SO good. So instead of repeating the same reviews, I’m gonna go and talk about the game’s peculiar level design.
Do any of you Classic Gamers remember how Castlevania works? You have to transition from one segment of the level to the next without losing your footing to the various bottomless pits. But of course, we all know that whenever you get hit as “Simon Belmont” or “Sonic” we get sent flying back without having any control over where we land. So you can imagine how easy it must be to die in this game.
The only thing you’ll get stuck thinking about in this game is the ongoing war that’s constantly going on between Human and Controller, and you’ll get really angry by the time you finish playing this game. But then again… losing control of your character depends on how well your collision detection skills are when it comes to boarding platforms and landing on them. Especially since when you DIE, you have to start all over again (except when you’ve beaten the Boss in the area you conquered).
So remember that with great skill, comes some great possibilities.
Now download the game and try to have some fun!
Stone of Disaster
https://matth33w.itch.io/stone-of-disaster
Next review comes the Bosses… be prepared…
2 comments