An short introduction has been added to the start of the game. Losing the game starts the player back in the action so you do not have to go through the intro every time. New music has also been added to the story mode. There are still 1 or 2 mini-games to be implimented before the game is 100% complete. I have left the arcade game up, in addition to the story mode version.
Next up
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
A sneak peek at the new OST, can you guess what this song will be used for? 🤔










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