With leomar I wanted to create a platform game, where even the use of a good strategy, could determine the success of the mission. To do this , I decided to focus on two points :
1- differentiate well the various playable characters, to reward the use of a character rather than another in certain points of the level.
2- make the resource points as the main element of the game. The resource points are basically the points that allow you to “buy” the characters at the beginning of the mission or when your actual charachter dies.
Next up
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
So here's the first of the zodiac signs i will make for the next weeks.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
My D&D art for my family so far (WIP if you couldn't tell)
Alone Together....
Regional Bulbasaur. #Pokemon
ooh yes..
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.
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