Game
Strike Force: Nebula
8 years ago

Strike Force Update - Dev Log Post #1 (11/06/18)


There have been lots of updates over Twitter, but I have finally brought the Strike Force Zero development log over to GameJolt. Because of this, this shall be a list of things implemented.

  • Asteroid Gameplay (Ship) Core Mechanics

  • Asteroid Power-ups

  • Asteroid Enemies (2/5)

  • Asteroid Animations

  • Perspective Switching Mechanic

  • Comet Gameplay (Run & Gun) Core Mechanics

  • Comet Power-ups

  • Comet Enemies (1/3)

  • Comet Stage Objects

  • Comet Animations

  • Music (Thanks to Firage - Found on YouTube, Soundcloud & Bandcamp)

  • Temporary Main Menu

  • Temporary Stage Select

  • Temporary Options Menu (audio and controls)

  • New HUD (Both Gameplay Styles

I probably missed out some stuff, but if I did, it’s very minor. Here’s a screenshot of the temporary options menu that I finished about two hours ago:



0 comments

Loading...

Next up

Temporary Options Menu

New Name & Logo!

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!