Game
Playthings
6 years ago

Studying Inverse Kinematics to implement into my procedural climbing system. My character will be climbing sentient objects, so it is important that I can program an animation that can adjust itself to the bumpy, shifting surfaces.




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Shadow The Hedgehog X pixel art

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I-Buki

Mio-Da!

Ibuki Mioda!

Showing off player 2 😎

What do you think?

a drawing I did because I was bored😪. But I love how it turned out.😊

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.