Game
Playthings
6 years ago

Studying Inverse Kinematics to implement into my procedural climbing system. My character will be climbing sentient objects, so it is important that I can program an animation that can adjust itself to the bumpy, shifting surfaces.




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Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Just a Pico sprite

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

An infected room from the second part of Cybel ! Are you up for some cleansing?

2d lighting experiment

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

I made a small jungle house.

Super Sonic Pixel art.

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg