Game
Five Nights at Wario's: Interlude
4 years ago

STUFF DONE SO FAR (21/09/2022):

Main Menu (needs polishing)

Graphics for intro cutscene, game over screen, 2 of the jumpscares, 6am screen, graphics for night 1, and some of the hud




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Current Main Menu

Hey, sorry for no updates in a while, we'll hopefully have night 1 done rather soon, every asset is already done, for now heres a random wario sprite, have fun with that lmaoooo.

Hello again, a lovely person from the fnaw discord is remaking every single jumpscare in the game! They go by the name of Notorious Hakurei. Here is Waluigi's new jumpscare. And don't worry, you can always re-enable old jumpscares through the options!

Hello, it is only now that I realize how inconsistent my modelling is, so every model this game shall use from now on will be classic fnaw (brawl). Here are Wario's new hallway sprites.

FINAL POST BEFORE DEMO RELEASE:

Demo's releasing in no less than a week! Stay Tuned! Also here's Waluigi climbing because yes.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity