increased spawnrates
added new main menu/selectorscreen whatever you wanna call it
replaced conehead with brickhead
shuffled around the levels the front lawn zombies are introduced in
added squash zombie to adventure mode (introduced in 4-7)
sun production animations
new seedbank sprites
made football zombie a little less likely to spawn
replaced some music
gave pole vaulter some weird movement
gave the minigames menu a makeover
added the GOTY dancing and backup zombies
renamed some survival challenges to fit on the minigame thumbnail labels better
tiny sun is worth 25, normal is 50 and big is 75
gave cattail a super awesome and epic costume
edited the front lawn bg (no idea wtf i was doing here)
new (work in progress) title screen art
gave kernel-pult a faster firing rate but increased cost (225 sun)
made potato mine prime faster
ok thats all so far im pretty sure
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