Game
My Little OC RPG III: Rising of Bloodmoon
19 hours ago

Sub Minor Beta version updated 0.8.7.3


New counterattack system I rework may work perfectly but somehow limit counter per turn is felt off, I has decision to update more and some issue like clue who has problem on solves on puzzle, include some item, this is everything I update for now.

Feature and fix

  • Fix issue on math in extreme puzzle which can't solve for correct code by add small clue

  • Fix enemies Breath skill must deal magic hit instead physical

  • Fix invisible Wall must not appear in start event where you already change Insane Bloody at 1st row until end event

  • Remove every demon ponies character ability from equip 2 resist state ring [They already has own 1 resist]

  • Reduced brightness in Light cave and room area

  • Counterattack will become infinite instead from 10 as maximum counter in 1 turn

If you want to check some news and list updated before release you can join and check in my Discord Server : https://discord.gg/GYutVsX

Or message directly through Steam Profile : https://steamcommunity.com/id/Sparklereddy/



0 comments

Loading...

Next up

Starting translate new version

Some setting change after I insert Touch Input Disabler Plugin.

New Version 2.2.0 coming soon with Nightmare Mode in Hell difficulty.

Other setting change to Event AI and Item

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

Just a Pico sprite

Family band complete!