How did I do it?
It took about a week to recreate this. I've worked very hard, and I will explain how I solved this.
Unglitching the Blackrabbit Sprites:
First, I unglitched the purple guy sprites on Night 6's Brain minigame. This was very easy, as all I had to do was shift the glitched parts back into their original position. I did this with the follow me sprite, as shown here, as well as the other two FNAF2 sprites.

Then I removed the lighting from all three of them, which brings me to my second recreation, the lighting.
The Lighting:
Second, the lighting method was more difficult as I needed to find out the original light colors. I charted down the hex codes on Google Sheets. (This image listing the parts of Simon was not created during development; the table below was, though, but this is to tell you what the parts listed on the table are.).


The original jaw and teeth colors are not shown, however, we do know what they are as Simon's original unaltered sprite can be found on his character profile.

The issue was trying to find a math equation that would tell us what the original hex code is before being blended with the background. The problem is solving for not just x (The Hex Code), but also y (The Opacity).
To solve for x, I established a few rules based on my knowledge of the rules of hex code.
The Light's hex color values have to be greater than the background's color, unless one of the background's RGB values is 255, then a number less than 255 is ok, which is the limit for colors to those who don't know anything about hex code. Since we see that the blend makes a brighter color than without, this means the light's color is brighter.
The Light cannot be the same hex color as something in the background's color; for example, Simon's head color is #2d1d33; the light cannot be #2d1d33, because then it would blend in with the head, and we would see differences, except for the head, since they're the same color.
The Light cannot be darker. If the light's color were darker, we would see the blend produce a darker color, but it doesn't, meaning the light's color has to be brighter, unless the background color is 255, then it's ok, as I explained in rule #1.
Now that I had established these 3 rules, I came up with a few equations to try to solve this. Eventually, I came to this equation:
Blend = Back + (Light - Back) * Opacity
I first started to find the opacity level
The easiest reference to work with was Blackrabbit's list (White), because it is a bunch of different greys which all have the same number in each RGB value, for example, Black is #000000: 0, 0, 0, and White is #FFFFFF: 255, 255, 255.
I used the color of the Eye socket / Brain Gyrus, which is black #000000. I tampered with the opacity level and found out that the original is between 49-51 / 255, which ended up being 50 / 255.
Now that I knew the equation and the opacity level, I was able to find the original hex code values for each light:
Green = #B9E571: 185, 229, 113
Yellow = #FFE763: 255, 231, 99
Blue = #6ECCF5: 110, 204, 245
Pink = #FF71DB: 255, 113, 219
Red = #F5737D: 245, 115, 125
White = #BDBDBD: 189, 189, 189.
I then moved on to the spot on the light, and I noticed on the Lux Animatronics' character profile that the spotlight was kinda whiteish.

I then tried #FFFFFF, with an opacity of 15 / 255, which ended up working (kinda). Now that I knew the light and its colors, I was able to recreate the original sprites. I added the light back into the Purple Guy Sprites, as well as the others.
What to do now?
Now that I have finally found them, you could use these sprites for any projects of any kind, whether a POPGOES Fangame, or some cool paper for High School or College. If you want to make customs with your own colors, use the equation I listed. Make sure to credit @Kane ![]()
for the original sprites, also me, @New-Feature6513
, I'd get angry too if you did plagiarism.
If I got anything wrong, let me know in the comments.
(This reminds me of a dream I had earlier today. In the dream, I made a post like this with a light hex being something like #200e2f, which isn't any of the hex codes I listed. It was a dream after all, and Kane commented in the dream, saying, "No, the original is #220e2e" or something like that, I woke up thinking of how funny it was to have this kind of a dream.)
Credit to What-The-Frog for the original sprites.
And Most importantly: Happy 10th Anniversary to POPGOES!












































































































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