Game
days devoured by nightmares

8 years ago

Succubus visual design

Plotting different succubus types., imcluding, I hope, incubi.
They will probably be a few different graphic sets for various models that are generated and loaded randomly.




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"bonus" (ha) content

Enemies and Map ideas

Recent gameplay takes

bonus "content" (I use the term loosely) - Demon designs

Expanding gameplay Working on timing There are 23 different demon types (kinda) and more planned. So far, there is little/no difference between them. Going to fix that shortly.

tentacles, atmosphere, succubus

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.