Well, I feel as if this game worked out perfectly. It hit hard, did it not? Such a simple concept, jumping from tile to tile, avoid falling into the pits below. After the second update, I added the key and door. I really haven’t been using too much, this proves something. Graphics don’t matter, it’s called a “Video Game” not a “Video Graphic” it’s about the game.
I thank you all for the support. I will infact expand upon this game, as I’ve stated before in a past update, I’ll be changing the games concept from revolving around the annoying dog, to a new character and setting. I’ve been told the game looks nothing like it’s set in the core, I understand this, so I might as well continue making the game in this setting.
Luckly, my math teacher let me continue creating video games for my final grade. It helps, me and math hate each other, which isn’t exactly the best thing. Because I often use the drawing tool on the calculator instead of actualy working…
My math grade aside, this game is going to be made a lot bigger, even though I’m working on two other games, this game will not be forgotten.
Thanks to everyone who has been following this game, you guys helped me put the “form” in “platformer”.
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