Most of the team haven’t worked much during the summer, so the big new iteration of level design should start some time soon.
In the meantime, I studied level design, concept art and a little more in 3D modelling.
Stay tuned!
Most of the team haven’t worked much during the summer, so the big new iteration of level design should start some time soon.
In the meantime, I studied level design, concept art and a little more in 3D modelling.
Stay tuned!
I just signed up for Steam Next Fest - June 2025! It's gonna be awesome :D I have never done it before, but lets goooo! #OneMoreExperiment_Game WISHLIST NOW: https://store.steampowered.com/app/3508790/One_More_Experiment/
New mechanics prototype and character in progress! Stay tuned! #BinarySparks #indiedev #indiegamedev #indiegame #puzzlegame #puzzleplatformer #puzzle #scifi #Portal #QUBE #space
STEAM NEXT FEST June 9 - 07.00 PM CEST) - June 16
Development livestreams: * 12 June - 02.00 PM CEST: Development process
* 15 June - 02.00 PM CEST: Behind the scenes, how I solved the most difficult mechanics
EVENT: https://store.steampowered.com/news/app/3508790/view/50170055040…
We will be back with #development #streams in 2019!! We have leveled up our twitch settings, layout and UI! First stream date coming later!
For over a year we haven't had a proper website, something we used to have! I have been working on setting up a new website! It's finally ready, with a custom domain and everything!
The STEAM PAGE is finally up! 🎉🤩 WISHLIST NOW: https://store.steampowered.com/app/3508790/One_More_Experiment/ STEAM DEMO COMING MARCH 18 SPREAD THE WORD!! @ambercrowngames #OneMoreExperiment_Game #ControlTheElements #puzzleplatformer #indiegame #portallike #portalstyled #indiepuzzler
Robots fixing cubes...A fun secret that can be found in the game!!
https://youtu.be/mGUY2AoGxyU?si=S1TcXUj-ZkmsFOm_ #OneMoreExperiment_Game
What will happen to Binary Sparks 2019?
LEVEL PROTOTYPE RESOURCES Just bought some blocks and pawns for level design prototyping
New titlescreen in progress! What will happen next? * Discussions with our concept artist * Decide visual and style of 3D assets * Test prototype * Replace placeholder meshes * Test and release new demo
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