Game
Summon Stones
13 years ago

Summon Stones REVISION 01 release


Summon Stones REVISION 01 release:

Added new continue feature where player keeps his exp gained in battle if player gets defeated or quit. NOTE: you MUST press CONTINUE to save your stats permanently.

Reduced introductory cutscene.

Some improvements to script.

Added ‘ESC TO SKIP’ prompts during introductory cutscene.

Reduced number of tutorial messages.

Special treasure chests now have different color.

Special treasure chest at level 4 now more visible.

Made changes to Mark’s lv1 protect ability making it more usefull in combat, however now it requires more use for lv2 upgrade.

Fixed glitch with Angela’s range increase item giving temporary boost to the wrong character.

Decreased enemy stats:

Stage 1: reduced enemy movement to 3.

Stage 2: reduced enemy strength by 2 (does not affect later encounters).

Stage 3: enemy spawns 6 small wasps instead of 8. Each wasp gives more exp.



0 comments

Loading...

Next up

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

I was bored, so... ManutKat.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

My D&D art for my family so far (WIP if you couldn't tell)