So today the new update was released. Thanks for the Wooter’s help I’ve done the final version of the game (at least I think so). Below you can see the changelog.
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VERSION HISTORY
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1.12 - 28/05/12
Changelog:
medals are easier to get;
double jump isn’t possible if you’re dead;
windows are there, where they supposed to be. 1.11 - 25/05/12 Changelog:
player collision mask visibility bug fixed;
some minor mistakes in level design fixed;
orb collecting bug fixed. 1.1 - 24/05/12 Changelog:
collision masks updated - now it’s easier to hit an enemy with an explosive crate;
dialog system bugs - NPC’s textboxes won’t disappear too fast so you can’t read them;
game won’t quit if you die without save anymore. 1.02 - 18/05/12 Changelog:
medals & options added;
minimap bug fixed;
additional art included. 1.01 - 18/02/12 Changelog:
font bug fixed;
respawn bug fixed;
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