Changed the Vindit Boss fight a little
Added "Skip" text on the dialogue box
Made most of the dialogue is skippable (if ya wanna skip to just the gameplay)
Edited some of the cutscenes and added new scenes
The environment changes during the Vindit boss fight
Briar no longer magically glides when holding the down key mid air
The Dazzle Boss fight is even Harder with new attacks and a grapple animation
New Hidden Character
fixed some global Values, so you don't randomly appear in a different location upon reaching another level
Made you only have to dodge 3 dodgeballs in benny's minigame
9 different animations depending on where Briar gets hit by a dodgeball
New Wall climbing mechanic
Kelby has more animations including a walking animation, and 2 grapple animations, and he's beatable
alternate Death animation for the Frog boss depending on "certain events"
Making tons of Original Music
Rat enemy has a Redesign and new moves
the breakable platforms in the swamp have a way slower breaking animation
changed the jump button to the UP key instead of the shift key
added extras to Dazzles Level
Made the X key for QTE Sequences and for Grapple Escapes instead of the Shift key
Dazzle has new dialogue in the tutorial level
edited the volume in cutscenes
removed the Healing Jellies in the Vindit boss fight ( they were being a major pain to program so I scrapped them)
Changed how the light from your lantern looks
fixed the scary area in the snow level
scaled down the giant wolf in the snow level
added some invisible walls for out-of-bound areas
Changed the Bosses Nameplates to look cool instead of just boring plain text
There's still a lot more surprises that I won't reveal to you, hee hee best of luck finding them mydudes
some Animation errors, they're barely noticeable, but I'm a perfectionist -w-
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