Ok, so, I was almost done the demo when I had a friend play test it. He brought to my attention multiple bugs that needed to be fixed to allow playability, the problem of difficulty spikes and so on and so forth. Meanwhile, I have been filling out applications for school. ALSO, I am a one man team with only a couple friends helping me with art. So if anyone is interested, im going to allow anyone who messages me a chance to help in the development of Dark Haven. This is a game I really want to complete, but I need some help. The message deadline is January of 2017. Make sure you put why you wanna help and what you can do to help. The rest will go from there.
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Path of Kami: The Evolution of the Lore
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Why walk when you can jump?
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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