I realized that what I have so far, with all of its many branching pathways, is big enough to stand on it's own. So I'm going to release the game in parts, similar to Bendy, that continue off of each other with each new part that's released until it eventually forms one complete game. This type of game takes a lot longer to develop than your typical fan game, so releasing it in parts seems like the best choice. Otherwise it would take months upon months of work before the game is released, which would inevitably lead to burnout, especially since I am the sole developer. That being said, you can expect Part 1 before the end of this year, and I can't wait for you guys to be able to play it!
Next up
I've made a whole lot of progress in the past few days but I just keep forgetting to upload screenshots. Anyway, today I animated a cutscene and my god is it cursed.
The Emporium section is completely done, so now I can begin work on the final (and coolest) part where it branches off into 3 different storylines. I'll also be getting a laptop that isn't a potato soon, so that should certainly help with development.
Thanks for the patience guys! I'm now sufficiently settled in, so I've continued working on the game. At the end of day 1 you will be given your first opportunity to earn money depending on which suit you choose. Here's a flier from one of the paths.
I had some time to work on the game today, so I began working on The Emporium. Here's a new screenshot:
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We've reached 50 followers! It may not be much, but it's certainly a start! Thanks for sticking with me so far, and here's hoping that we'll continue to reach more milestones in the future.
Some screenshots are long overdue, so how does 4 sound?
My note-taking is getting quite interesting...
Today I continued programming the story, namely a part in which there's three multiple choice branches. Here's a screenshot from one of the available pathways.
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