
Swinging has been redone, the player will go straight on the direction of the pendulum and where the player decides to shift towards to while on the web-line. (It no longer looks a bit jittery with the player rotating left and right)
Next up
More to come in August.
👀
Loading Screen. (Only Design right now)
A Reduxed HUD for a Reduxed Game. :)
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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