Game
Five Nights in Eden
10 years ago

Switching developement platform


After a long while of toiling to get the game to properly work in Click-Team, Five Nights In Planeptune is officially moving over to GameMaker: Studio.

The switch is primarily for ease of programming and for fixing a few bugs that existed in the early Click-Team builds of the game.

Also, programming will be slightly set back as of this update, the game is still being developed and I hope to get it out around summer 2016 at the latest.



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Technical difficulties Please stand by. Experiencing technical difficulties. Save games will not be kept upon release of the full game, nights 1 and 2 will have to be completed again. Demo save files will not work with full version. Error code: 1337

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