After a long while of toiling to get the game to properly work in Click-Team, Five Nights In Planeptune is officially moving over to GameMaker: Studio.
The switch is primarily for ease of programming and for fixing a few bugs that existed in the early Click-Team builds of the game.
Also, programming will be slightly set back as of this update, the game is still being developed and I hope to get it out around summer 2016 at the latest.
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