Game
Five Nights in Eden
10 years ago

Switching developement platform


After a long while of toiling to get the game to properly work in Click-Team, Five Nights In Planeptune is officially moving over to GameMaker: Studio.

The switch is primarily for ease of programming and for fixing a few bugs that existed in the early Click-Team builds of the game.

Also, programming will be slightly set back as of this update, the game is still being developed and I hope to get it out around summer 2016 at the latest.



0 comments

Loading...

Next up

A personal message to our followers, from our nation's Goddess.

Technical difficulties Please stand by. Experiencing technical difficulties. Save games will not be kept upon release of the full game, nights 1 and 2 will have to be completed again. Demo save files will not work with full version. Error code: 1337

Have a good Boi

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Showing off player 2 😎

What do you think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/