Hi everyone,
You should know me as the guy who uses clickteam and never finishes a game (that is true).
As of today I decided to change to Godot a platform as simple as Clickteam BUT with actual programming.
# Why? (gamejolt doesn't let me make headers without breaking everything)
Because clickteam is really not a good engine for code management and is REALLY sanity draining when you try to work on actual good stuff, the reason I never finished a single game
# What now?
As of now, I am working on another engine for my games (too lazy to use a premade one), while learning the core mechanics of the Godot (shaders, globals, etc)
Most of the thing I have here on Godot will either to archive, or remade using that engine
Wont happend today, I don't master the engine yet.
With that being said, see you another time when I have stuff to show !
psst, the engine will also be public to use












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