CHANGELOG:
>Improved visual effects (glow, shadow)
>Added powerups, rare chance of spawning
>Gamejolt API Integration (leaderboard and achievements)
>Settings in pause screen (mouse sensitivity, HUD type, etc) are saved now
Hello, we're more than glad to release this update and we'd like to thank everyone for supporting System Breach in it's early days. We've been working on the game as much as we could and we're more than excited to show you our plans for the future. We've been working on a massive update that should act as a rework for the entire game, although since it would take some time we decided to issue a mini patch to showcase some interesting changes we've added. Even though it's gonna be a slight while till the next update this is definitely not the end, there's more coming to this game than one can expect and we hope we're able to release it soon.
Thank you all and we hope to see you in the simulation.
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