Next up
Today's progress! A tidier save format than my old version. Demonstrated in images.
Old: Every piece of data needed it's own key
New: 1 key per player
How to make progress!
The story of 'Going Down' is falling into place nicely. The visuals are looking lovely. The atmosphere is spooky with more than a touch of mystery.
I am very happy with progress!
Started from scratch, and keeping organised!
Screenshot Saturday!
Going Down, psychological horror RPG about difficult choices and memories best forgotten on an elevator ride.
Enemies! The game (sort of) has enemies! And I'm working on expanding the map.
Oh it's happening now!
Happy Spooky Month!
We added a kitty!
Raywin running on Mac...
That typo has been there the whole time, hasn't it? Staring me in the face...
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